Computer Programming Adventures 4: Into the Wild
In the final week of Computer Adventures, we will work on individual projects in Ruby. Creating an original idea, architecting the technology required, and planning and writing the code — we will work together with each camper to create escape velocity! The goal is to have, at the very least, a working prototype of their application by the week's end.
Computer Adventures is a camp for older Minecraft U campers who have moved on from our ComputerCraft and Java/modding curriculum and are ready to venture out into the larger world of what can be done with code. Camp sessions are one hour long, and it will involve daily homework of about one hour.
- Daniel Miller