Gamification for Foreign Language Teachers
Want to make vocabulary, grammar, and language-skills practice more engaging without turning every lesson into a game? This practical course helps foreign language teachers use gamification and AI-supported tools to create purposeful, interactive learning activities. Participants explore how game mechanics such as challenges, progress, points, choice, collaboration, and feedback can support vocabulary, grammar, speaking, writing, reading, and listening. Through trainer demonstrations, tool exploration, and hands-on design tasks, you will adapt activities to your own target language, learner level, and teaching context. The focus is not on games for their own sake, but on using gamification to encourage meaningful practice, participation, and progress. No coding or technical background is required, and participants leave with classroom-ready ideas and an activity they can use or adapt immediately.
Instructors
Ana Isabel Costa
Contact us
- Jan Schmidt
- ma••••l@eia••••d.eu
Location
Classifications
Age Groups
- All
Levels
- All